• Beginning Object-Oriented Programming with VB 2005

    Beginning Object-Oriented Programming with VB 2005

    Beginning Object-Oriented Programming with VB 2005 is a comprehensive resource of correct coding procedures. Author Daniel Clark takes you through all the stages of a programming project, including analysis, modeling, and development, all using object-oriented programming techniques and Visual Basic .NET.

     385 p dnulib 04/11/2012 379 1

  • Practical approach to Language Integrated Query (LINQ)

    Practical approach to Language Integrated Query (LINQ)

    At the Microsoft Professional Developers Conference (PDC) 2005, Microsoft previewed a new technology, Language-Integrated Query (LINQ). It captured a lot of attention because it addressed the fundamental issue of merging object-oriented applications with relational data. The LINQ project team demonstrated how to use LINQ to query a variety of data sources, such as a SQL Server database, an XML file, and an array, and how to manage the data...

     20 p dnulib 04/11/2012 370 1

  • Bài giảng chuyên đề quy hoạch động

    Bài giảng chuyên đề quy hoạch động

    Trong ngành khoa học máy tính, quy hoạch động là một phương pháp giảm thời gian chạy của các thuật toán thể hiện các tính chất của các bài toán con gối nhau (overlapping subproblem) và cấu trúc con tối ưu (optimal substructure). Nhà toán học Richard Bellman đã phát minh phương pháp quy hoạch động vào năm 1953. Ngành này đã được thành lập như là một chủ đề...

     267 p dnulib 04/11/2012 421 1

  • Các thuật toán đối sánh chuỗi (String Searching)

    Các thuật toán đối sánh chuỗi (String Searching)

    Dữ liệu trong máy tính được lưu trữ dưới rất nhiều dạng khác nhau, nhưng sử dụng chuỗi vẫn là một trong những cách rất phổ biến. Trên chuỗi các đơn vị dữ liệu không có ý nghĩa quan trọng bằng cách sắp xếp của chúng. Ta có thể thấy các dạng khác nhau của chuỗi như ở các file dữ liệu, trên biểu diễn của các gen, hay chính văn bản chúng ta...

     20 p dnulib 04/11/2012 343 1

  • AdvancED Game Design with Flash

    AdvancED  Game Design with Flash

    Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game...

     809 p dnulib 04/11/2012 286 1

  • Pointers, Arrays, and Structures

    Pointers, Arrays, and Structures

    Structure is a fundamental, tangible or intangible notion referring to the recognition, observation, nature, and permanence of patterns and relationships of entities. This notion may itself be an object, such as a built structure, or an attribute, such as the structure of society. From a child's verbal description of a snowflake, to the detailed scientific analysis of the properties of magnetic

     217 p dnulib 04/11/2012 349 1

  • Algorithms and Data Structures

    Algorithms and Data Structures

    The authors' treatment of data structures in Data Structures and Algorithms is unified by an informal notion of "abstract data types," allowing readers to compare different implementations of the same concept. Algorithm design techniques are also stressed and basic algorithm analysis is covered. Most of the programs are written in Pascal.

     305 p dnulib 04/11/2012 318 1

  • Using LINQ to SQL

    Using LINQ to SQL

    Over the last few months I wrote a series of blog posts that covered some of the new language features that are coming with the Visual Studio and .NET Framework "Orcas" release. Here are pointers to the posts in my series: Automatic Properties, Object Initializer and Collection Initializers Extension Methods Lambda Expressions Query Syntax Anonymous Types The above language features help make querying data a first class programming concept. We...

     107 p dnulib 04/11/2012 374 0

  • Beginning Algorithms

    Beginning Algorithms

    A good understanding of algorithms, and the knowledge of when to apply them, is crucial to producing software that not only works correctly, but also performs efficiently. This is the only book to impart all this essential information-from the basics of algorithms, data structures, and performance characteristics to the specific algorithms used in development and programming tasks.

     591 p dnulib 04/11/2012 366 1

  • INTRODUCTION TO MATHEMATICS WITH MAPLE

    INTRODUCTION TO MATHEMATICS WITH MAPLE

    The principal aim of this book is to introduce university level mathematics - both algebra and calculus. The text is suitable for first and second year students. It treats the material in depth, and thus can also be of interest to beginning graduate students. New concepts are motivated before being introduced through rigorous definitions. All theorems are proved and great care is taken over the logical structure of the material presented.

     544 p dnulib 04/11/2012 361 1

  • Algorithms and Networking for Computer Games

    Algorithms and Networking for Computer Games

    Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game programming.

     289 p dnulib 04/11/2012 350 1

  • Lecture Notes for Algorithm Analysis and Design

    Lecture Notes for Algorithm Analysis and Design

    Problem solving is an essential part of every scientific discipline. It has two components: (1) problem identification and formulation, and (2) solution of the formulated problem. One can solve a problem on its own using ad hoc techniques or follow those techniques that have produced efficient solutions to similar problems. This requires the understanding of various algorithm design techniques, how and when to use them to formulate solutions...

     117 p dnulib 04/11/2012 385 1

Hướng dẫn khai thác thư viện số
getDocumentFilter3 p_strSchoolCode=dnulib