Precision Modelling Blender XNA

This guide was created to assist Artists and Engineers, to learn the basics of mesh modelling of non deformable objects with 'Blender'. It uses a structured approach to introducing Blenders tools and work-methods. Following the guide should enable you to become familiar with blender and create models from the simplest of parts to complex accurate engineering assemblies and designs. The guide focuses solely on Blenders Mesh Modelling capabilities, it ignores the myriad of animation, texturing and photo-realistic rendering tools and concentrates solely on getting started and producing accurate models suited for both artistic and engineering purposes. The guide was originally made as a series of web pages that documented the design ideas and Blender methods used do design a few of the components I will be making for a rebuild of my CNC router. It has been ported to this .pdf book from the web pages, so some references in the guide will still only relate to the on-line