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Danh mục TaiLieu.VN
Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and...
468 p dnulib 06/12/2012 393 1
Từ khóa: digital photography, Graphic Design, Web development, Web design, blender 3D basics, stereoscopic 3D effects
Graphics Shaders: Theory and Practice, Second Edition
Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of computer graphics. The second edition has been updated to incorporate changes in the OpenGL API (OpenGL 4.x and GLSL 4.x0)...
516 p dnulib 06/12/2012 317 1
Từ khóa: graphic design, 3D graphics, Game programming, computer science, graphics, thiết kế đồ họa, kỹ thuật đồ họa
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