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XNA Game Studio 4.0 Programming
This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development.
522 p dnulib 04/11/2012 309 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Sách Tiếng Anh, XNA/DircetX/Game, Windows Mobile Game Development, Biginning XNA 2.0 Game Programming,
XNA 2.0 Game Programming Recipes
XNA expert Riemer Grootjans brings together a selection of the hottest recipes in XNA programming for the Windows PC and Xbox360 console. Advanced XNA programmers, experienced coders new to games development, and even complete beginners will find XNA 2.0 Game Programming Recipes an invaluable companion when building games for fun or as commercial products.
638 p dnulib 04/11/2012 303 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Sách Tiếng Anh, XNA/DircetX/Game, Windows Mobile Game Development, Biginning XNA 2.0 Game Programming
XNA 3.0 Game Programming Recipes
Join the game development revolution today! XNA 3.0 greatly simplifies the development of your own games, lowering the barrier for programmers to get into game development. In XNA, you can start coding your games from the very start, a true revelation compared to other game programming environments. XNA doesn’t sacrifice power for this ease of use—it is built entirely on DirectX technology.
663 p dnulib 04/11/2012 310 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Sách Tiếng Anh, XNA/DircetX/Game, Windows Mobile Game Development, Biginning XNA 3.0 Game Programmig
There exists a gap in the game programming market where beginning programmers are finding themselves without an introductory guide. Existing books focus on the 3D component of DirectX only, leaving readers without a complete understanding of DirectX. In order to fully understand DirectX and the game programming process, readers need examples that build on previous chapters to guide them through to the completion of a playable game. "Beginning...
178 p dnulib 04/11/2012 225 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Sách Tiếng Anh, XNA/DircetX/Game, Windows Mobile Game Development, Beginning DirectX9
AdvancED Game Design with Flash
Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game...
809 p dnulib 04/11/2012 282 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình | Programming, Sách Tiếng Anh, XNA/DircetX/Game, Fundamentals of Game Design, lập trình game, thiết kế game, Game Design
Algorithms and Networking for Computer Games
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game programming.
289 p dnulib 04/11/2012 345 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Sách Tiếng Anh, XNA/DircetX/Game, Windows Mobile Game Development, Biginning XNA 2.0 Game Programming
Pro C# 2008 and the .NET 3.5 Platform
NET 3.0 was more of an augmentative release, essentially providing three new APIs: Windows Presentation Foundation (WPF), Windows Communication Foundation (WCF) and Windows Workflow Foundation (WF). As you would expect, coverage of the "W's" has been expanded a great deal in this version of the book from the previous Special Edition text.
1400 p dnulib 03/11/2012 284 1
Từ khóa: Pro C# 2008, NET 3.5 Platform, kỹ thuật lập trình, Công Nghệ Thông Tin, CSharp / C#, Lập Trình, Programming, Sách Tiếng Anh
Developing Android Applications with Flex 4.5
Ready to put your ActionScript 3 skills to work on mobile apps? This hands-on book walks you through the process of creating an Adobe AIR application from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with Android APIs, and get complete code examples for working with Android device components—GPS, camera, gallery, accelerometer, multitouch display, and OS...
112 p dnulib 03/11/2012 354 1
Từ khóa: Công Nghệ Thông Tin, Flash, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Other, Sách Tiếng Anh, Đồ Họa Thiết Kế, Design, Developing Android
Beginning Windows Phone App Development
Beginning Windows Phone App Development starts with the basics, walking you through the process of downloading and setting up the right development tools, including Visual Studio,Expression Blend, Silverlight SDK, and Windows Phone SDK. It then takes you step-by-step though the development process as you build and deploy a working application, complete with a sophisticated user interface. Finally, you’ll receive step-by-step instructions on...
538 p dnulib 03/11/2012 317 1
Từ khóa: Công Nghệ Thông Tin IT, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Sách Tiếng Anh, XNA/DircetX/Game, Windows Mobile Game Development, Cocos2d for iPhone 1, Beginning Windows Phone
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai.
453 p dnulib 03/11/2012 343 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Sách Tiếng Anh, XNA/DircetX/Game, Windows Mobile Game Development, Biginning XNA 2.0 Game Programming
Precision Modelling Blender XNA
This guide was created to assist Artists and Engineers, to learn the basics of mesh modelling of non deformable objects with 'Blender'. It uses a structured approach to introducing Blenders tools and work-methods. Following the guide should enable you to become familiar with blender and create models from the simplest of parts to complex accurate engineering assemblies and designs. The guide focuses solely on Blenders Mesh Modelling...
151 p dnulib 03/11/2012 373 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Sách Tiếng Anh, XNA/DircetX/Game, Windows Mobile Game Development, Learn cocos2d Game Development with iOS 5
Beginning XNA 3.0 Game Programming
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don’t have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don’t know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Don’t get overwhelmed with...
437 p dnulib 03/11/2012 383 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Sách Tiếng Anh, XNA/DircetX/Game, Windows Mobile Game Development, Biginning XNA 3.0 Game Programmig
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