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Algorithms and Data Structures
The book has around 21 chapters and covers Recursion and Backtracking, Linked Lists, Stacks, Queues,Trees, Priority Queue and Heaps, Disjoint Sets ADT, Graph Algorithms, Sorting, Searching, Selection Algorithms [Medians], Symbol Tables, Hashing, String Algorithms, Algorithms Design Techniques, Greedy Algorithms, Divide and Conquer Algorithms, Dynamic Programming, Complexity Classes, and other Miscellaneous Concepts.
179 p dnulib 04/11/2012 402 1
Từ khóa: Direct3D, Game Programming, Beginning Direct3D, lập trình game, programming, including basic algorithms, texture mapping basics, 3D math, lighting, use of depth buffers, Data Structures
Over 100 practical recipes for developing iOS apps with Flash Professional and Adobe AIR. Build your own apps, port existing projects, and learn the best practices for targeting iOS devices using Flash. How to compile a native iOS app directly from Flash and deploy it to the iPhone, iPad or iPod touch. Full of practical recipes and step-by-step instructions for developing iOS apps with Flash Professional.
420 p dnulib 04/11/2012 401 1
Từ khóa: Apple's iPhone, iPad, and iPod touch, Advanced iOS 4 Programming, AdvancED Flash on Devices, lập trình điện thoại, lập trình di động, Flash iOS Apps Cookbook
Professional LINQ introduces experienced programmers and database developers to LINQ database queries in their native VB and C# languages. Some of the topics covered include: LINQ Queries LINQ and the Standard Query Operators Programming with XLinq Querying XML with XLinq Mixing XML and other data models DLinq and Queries LINQ over datasets Interoperating with ADO.NET LINQ and ASP.NET
410 p dnulib 04/11/2012 326 1
Từ khóa: Professional LINQ, LINQ, ASP.NET, ADO.NET, data models, LINQ Queries, Programming with XLinq
A Laboratory Course in C++ Data Structures
With a dynamic learn-by-doing focus, this laboratory manual encourages students to explore data structures by implementing them, a process through which students discover how data structures work and how they can be applied.
833 p dnulib 04/11/2012 327 1
Từ khóa: Direct3D, Game Programming, Beginning Direct3D, lập trình game, programming, including basic algorithms, texture mapping basics, 3D math, lighting, use of depth buffers, Data Structures
LINQ Language Integrated Query in C# 2008
LINQ is the project name for a set of extensions to the .NET Framework that provide a generic approach to querying data from different data sources. LINQ will premier in Visual Studio 2008, and will become the next must–have skill for .NET developers. For more information about LINQ, you can check out the author’s portal at www.LINQdev.com. Pro LINQ: Language Integrated Query in C# 2008 is all about code.
624 p dnulib 04/11/2012 423 1
Từ khóa: curriculum, computer programming, programming language, LINQ syntax, ADO NET programs, Query in C# 2008, Pro LINQ Language
AdvancED Game Design with Flash
Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game...
809 p dnulib 04/11/2012 282 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình | Programming, Sách Tiếng Anh, XNA/DircetX/Game, Fundamentals of Game Design, lập trình game, thiết kế game, Game Design
Pointers, Arrays, and Structures
Structure is a fundamental, tangible or intangible notion referring to the recognition, observation, nature, and permanence of patterns and relationships of entities. This notion may itself be an object, such as a built structure, or an attribute, such as the structure of society. From a child's verbal description of a snowflake, to the detailed scientific analysis of the properties of magnetic
217 p dnulib 04/11/2012 348 1
Từ khóa: Direct3D, Game Programming, Beginning Direct3D, lập trình game, programming, including basic algorithms, texture mapping basics, 3D math, lighting, use of depth buffers, Data Structures
Algorithms and Data Structures
The authors' treatment of data structures in Data Structures and Algorithms is unified by an informal notion of "abstract data types," allowing readers to compare different implementations of the same concept. Algorithm design techniques are also stressed and basic algorithm analysis is covered. Most of the programs are written in Pascal.
305 p dnulib 04/11/2012 316 1
Từ khóa: Direct3D, Game Programming, Beginning Direct3D, lập trình game, programming, including basic algorithms, texture mapping basics, 3D math, lighting, use of depth buffers, Data Structures
A good understanding of algorithms, and the knowledge of when to apply them, is crucial to producing software that not only works correctly, but also performs efficiently. This is the only book to impart all this essential information-from the basics of algorithms, data structures, and performance characteristics to the specific algorithms used in development and programming tasks.
591 p dnulib 04/11/2012 362 1
Từ khóa: experience in programming, software engineering, programming languages, computer programming, computer programming, java programming language C + +, C programming, programming languages, programming tips
INTRODUCTION TO MATHEMATICS WITH MAPLE
The principal aim of this book is to introduce university level mathematics - both algebra and calculus. The text is suitable for first and second year students. It treats the material in depth, and thus can also be of interest to beginning graduate students. New concepts are motivated before being introduced through rigorous definitions. All theorems are proved and great care is taken over the logical structure of the material presented.
544 p dnulib 04/11/2012 360 1
Từ khóa: Programming in Maple, Maple Language Elements, Maple Expressions, Statements, Basic Data Structures, Flow Control
Algorithms and Networking for Computer Games
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game programming.
289 p dnulib 04/11/2012 345 1
Từ khóa: Công Nghệ Thông Tin, Lập Trình Di Động, Mobile Dev, Lập Trình, Programming, Sách Tiếng Anh, XNA/DircetX/Game, Windows Mobile Game Development, Biginning XNA 2.0 Game Programming
A Laboratory Course in C ++ Data Structures James Robergé Stefan Brandle David Whittington Second Edition JONES AND BARTLETT COMPUTER SCIENCE A Laboratory Course in Second Edition CC# programmers: no more translating data structures from C++ or Java to use in your programs! Mike McMillan provides a tutorial on how to use data structures and algorithms plus the first comprehensive reference for C# implementation of...
432 p dnulib 04/11/2012 365 1
Từ khóa: Data structures Fundamentals, programming using C, complexity analysis, linked lists, function calls, binary trees, multiway trees, Algorithms in C ++
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